From: Adrian Scott
Sampling is a completely different game.
To do it well, you can’t just open your software and start creating. Instead, there are fundamentals you need to learn before you even start your project.
But that’s not all…
Sampling imposes several limitations on your creativity. It can take time and effort to find the right samples that fit your vision, and sometimes the samples you want are unavailable.
And to make matters worse, sampling isn’t widely taught. The producers learning today are learning from other misinformed producers, which has created a cycle of misinformation. It’s no wonder sample-based musicians have a hard time building the confidence to create something original.
If you’ve struggled with any of these issues, then you can benefit from a structured approach to learning how to sample. Let’s take a look at some of the things you’ll learn.
How to find good source material to sample from
One of the first things you’ll need to learn is how to source quality samples.
Without the right samples, your beats will sound dull and uninspired. But let me ask you this: Does anybody even know what makes a sample “good” or “bad”? Most of the time, it takes years of experience before you can identify the right samples. Unless you use this shortcut…
Get this:
There are simple “tests” you can use to unearth the perfect samples for your beats. Once you apply these tests, you’ll know whether a sample is a good fit for your beat within seconds.
I explain exactly how these tests work in the book. And once you use them, it makes the sample selection process simple and easy.
Then, once you know how to pick the right samples, you’ll be ready for the next challenge.
How to choose the perfect equipment you need to start sampling
Choosing the right gear is a nightmare. There are plenty of options, and each has its pros and cons. It’s no secret that some tools are better for sampling than others. But how do you know which one to pick?
In the book I share advice for assembling your production gear. You’ll get a complete breakdown of all the tools on the market, and which ones are best for each purpose. I also reveal which popular software I struggled to sample with for years. And the software I replaced it with that doubled my efficiency. You’ll also learn about a famous producer who uses a “touch sampler” to make beats, and why following in his footsteps is a terrible idea.
But that’s not even the best part. We both know what you really want to learn…
How to manipulate and alter samples
This is one of those skills that every sample-based producer wants to master. It can make the difference between a mediocre beat, and a masterpiece. But it’s also the hardest skill to learn.
Did you know there are literally dozens of ways to flip a sample? If you tried to learn each technique individually, it would take months to even understand…
But there’s an easier way. All sample manipulation techniques fit into just two categories. And once you learn this, you’ll be able to easily decide which technique to use.
You’ll get a full breakdown of both sampling strategies. You’ll also get an overview of each tactic, how it works, and when to use it in your projects.
Then, once you’ve chosen and flipped a sample, there will only be one thing left to do…
Troubleshoot common sampling mistakes
Sampling is both an art and a science. It can get fairly technical when working with audio, especially samples taken from different sources. That’s why the key to effective sampling is troubleshooting.
The book reveals the common sampling mistakes to watch out for. You’ll learn how to troubleshoot and diagnose problems, so your music sounds polished and seamless. You won’t have to wonder why your samples sound odd or out of place.
After learning these troubleshooting tactics, you’ll be a well-rounded sampler who’s capable of creating and fixing their own beats. So, if you’re ready to make sample-based beats that don’t suck, this book will show you how.
Ready to learn sampling the right way?
Nowhere else will you find a complete guide to sampling in one place. This book will save you hours of going back and forth between your sampler and random tutorials. It eliminates the technical frustrations and mysteries of sampling, and turns it into a fun creative challenge that’s easy to understand.
It also helps you learn the fundamentals quickly. It focuses on the core skills you need to get started, and has plenty of examples to help you apply it to your workflow. Whether you make hip hop, EDM, or an experimental genre that has yet to be discovered, this book is for you.
But even if it’s not, you won’t know until you try. That’s why it also comes with a 30 day money back guarantee. If you follow the advice in this guide, and you don’t see any results, then I’ll return your entire purchase. All you have to do is try it, risk free, to see if it works for you.
So, if you want to tighten up your sampling skills, now is the best time.
Click the button below to get access, and start making sample-based music that doesn’t suck, starting today.
– Adrian Scott